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Posted: 2025-04-25 10:23:08 UTC

This article contains some claims that remain unverified. While much of the content may be accurate, exercise care when relying on this information.
This article contains some claims that remain unverified. While much of the content may be accurate, exercise care when relying on this information.
Status
Last Updated
2025-04-25 10:30:17 UTC
Verified By
Rollup News
Anthony Tsivarev from TON Foundation discusses the problems with token incentives in GameFi, arguing that airdrops often attract users who farm rewards without engaging with the game, leading to a lack of loyalty and sustainable growth. He proposes a shift towards prioritizing fun and rewarding real actions over hype-based incentives.
Airdrops attract farmers, not players
Prioritize fun and reward real actions
Tie tokenomics to revenue sharing
Users farm rewards and vanish
Lack of player loyalty and feedback
Developers chase hype instead of product